Zhiyuan's Portfolio

Stylized Unreal Scene/Materials

Stylized Unreal Scene/Materials Project

Tools & Technologies Used

Unreal Engine 5
Game Engine
Material Editor
Shader Development
Substance Designer
Texture Generation
HLSL
Custom Shaders

Project Overview

This project showcases my expertise in creating stylized environments within Unreal Engine, focusing on material development, procedural texturing and modeling in DCC software. The scene demonstrates advanced material techniques while maintaining consistent visual quality across different lighting conditions.

Project Showcase

Anime Style Character Material

Character Model

Character Model

Character Master Material

Master Material Setup

Character Material Instance

Material Instance

Material Instance

Material Instance Animation

Material Instance

Stylized Wooden Log

Wooden Log in Unreal

Wooden Log in Unreal

Wooden Log Model

3D Model

Wooden Log Master Material

Master Material

Substance Designer

Wood Texture in Substance Designer

Wood Texture

Metal Pattern in Substance Designer

Metal Pattern

SD Wood Texture

SD Wood Texture

SD Metal Pattern

SD Metal Pattern

Stylized Grass Implementation

Grass Mesh Model

Grass Mesh Model

Grass UV Layout

UV Layout

Unreal Material Setup

Material Graph Implementation

Zhiyuan's Portfolio

Senior Technical Artist with 10+ years of experience building pipelines, shaders, and tools across AAA titles and indie projects.

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Senior Technical Artist & Game Developer